You will need to do a loopback with your interface to your mac. First off, unlike PCs desktop audio can't be easily routed to specific programs. There are layers on top of it like Audio Toolbox, Audio Queue Services, QuickTime, and QTKit that you can use if you want a simplified API for common tasks.
#Audio loopback mac mac os x#
The principal framework for audio development in Mac OS X is Core Audio it's the basis for all audio I/O. Just add the applications and physical audio devices you want to include to the Audio Sources table to get started. Loopback gives you the power of a high-end studio mixing board, right inside your computer!Ĭonfiguring a virtual audio device from multiple sources is easy. Create virtual audio devices to take the sound from applications and audio input devices, then send it to audio processing applications. Suddenly, it's easy to pass audio between applications on your Mac. Alternatively there are commercial applications which can record computer playback to a file that is. You can use additional software to record computer playback directly into Audacity or can do so by using a connecting a loopback cable from audio out to the separate audio input available on some Macs. Mac computers have no built-in ability to record streaming audio playing on a sound device. Way 2 – User Third-party Mac Screen and Audio Recorder. There are also many Soundflower-alike virtual audio drivers, such as Blackhole and Loopback.
Thus, QuickTime is empowered to grab app sound. Once you install any kernel extension like Soundflower, the extension will route audio from any app to another.